Closed KithMeansFriend closed 6 years ago
Max FPS is about 70-75 for me on both terrain versions. slightly lower fps in new fort, but I don't have a really good way to measure other than replays and time stamps.
Seems like the highway to the island is a bit overkill, would making it the same size as the other 'bridges' still help with pathing calculations while fitting with the map better aesthetically?
If you want to compare the terrains performance then simply do it in test mode. Disable usual triggers/ambient spawns, make yourself a trigger which spawns same amount of enemies in same spots, pick same class/skills go to spot you want to test, run trigger ->repeat for other terrain. Bonus points if your trigger includes message "finished spawning make screenshot".
Doing it by replays leaves your results to rng in too many aspects coz: -what spawns where has impact, mob types behave differently in long travels -distance mobs need to travel after spawning, 'random point' is just that sometimes it's middle of map sometimes corner -rate at which you kill stuff off differs, i'd advise just not killing for test -skills you have, periodic passives have higher impact that active on click skills ect
To make it realistic i wouldn't also spawn 500 zombois/agrons/something but say 5 groups of max 50 units per group of mixed types in distant spots and one near test spot
Pull Request closed until I finish cleaning things up.