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Archimedyz
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COMP_376_Project
Project for COMP 376: Introduction to Game Development.
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Forgot that one: WHen level 1 finished and load boss level, Player's level is not loaded
#18
celcius112
closed
8 years ago
0
For some reason neanderthal moves when throwing coconut
#17
celcius112
closed
8 years ago
1
When digdug throws rock, camera shakes
#16
celcius112
closed
8 years ago
1
When hit, small invincibility time, with a visual showing that (maybe player sprite flickering?)
#15
celcius112
opened
8 years ago
0
Well timed blocking = Coconut throw back? hobo staggered?
#14
celcius112
closed
8 years ago
1
Enemies going through the walls
#13
celcius112
closed
8 years ago
1
When player defending, hobo has recoil
#12
celcius112
closed
8 years ago
1
Real dialogues
#11
celcius112
opened
8 years ago
0
Button for toggling on/off on-screen controls
#10
celcius112
closed
8 years ago
1
Lifebar disappearing when gaining health
#9
celcius112
closed
8 years ago
1
Deflating animation not working during digdug fight
#8
celcius112
closed
8 years ago
0
Deflating sound not working
#7
celcius112
closed
8 years ago
0
Deflating pooka and fygars
#6
celcius112
closed
4 years ago
2
Toggle down difficulty
#5
celcius112
opened
8 years ago
0
Enemies going onto the tracks
#4
celcius112
closed
8 years ago
8
Lifebar reduction sometimes has missing bar in the middle
#3
d-montalvo
closed
8 years ago
1
IsKinematic is countering the wall implementation
#2
d-montalvo
closed
8 years ago
0
Jumping near top of Floor Boundary
#1
Archimedyz
closed
8 years ago
3