Closed jacobmix closed 4 months ago
I picked out the boss fights and connector levels as completion options. It provides a good variety for game length: could be as small as crossing Fire Canyon, or as long as opening the 100 cell door.
class CompletionCondition(Choice):
"""Set the goal for completing the game."""
display_name = "Completion Condition"
option_cross_fire_canyon = 69
option_cross_mountain_pass = 87
option_cross_lava_tube = 89
option_defeat_dark_eco_plant = 6
option_defeat_klaww = 86
option_defeat_gol_and_maia = 112
option_open_100_cell_door = 106
default = 112
What feature would you like to see?
Add goal options so players can pick what do do to complete their run, and release their remaining items. Examples: Beat the final boss (Gol and Maia's Precursor robot) 100%. (Have 101 Power Cells, and watch the end cutscene) Have (total) 2000 Precursor Orbs Have 112 Scout Fly Catch the Muse