Archtec-io / bugtracker

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Report by Olesya_95: Please, add TA4 Jetpack #135

Closed Archtec-Bot closed 9 months ago

Archtec-Bot commented 10 months ago

Report by Olesya_95:

Please, add TA4 Jetpack

Position:

{
    y = 8.5,
    z = 1056.1019287109,
    x = 157.16999816895
}

Meta:

{
    fields = {
        techage_screwdriver_param2 = "12",
        techage_forceload_blocks = "return {{y=-6,z=1056,x=144},{y=8,z=1079,x=143},{y=1,z=1029,x=161}}",
        ["stamina:level"] = "19",
        ["hud_manager:choppy:waypoint_enabled"] = "y",
        bone_waypoints = "return {}",
        ["stamina:exhaustion"] = "89",
        ["stairsplus:shape_groups"] = "[\"legacy\"]",
        ["unified_inventory:bags"] = "local _={};_[1]=\"unified_inventory:bag_large\";return {_[1],_[1]}",
        ["signslib:pos"] = "(147,4,1046)",
        ["chatplus:namecolor"] = "c",
        ["3d_armor_inventory"] = "return {\"3d_armor:helmet_mithril 1 14\",\"3d_armor:chestplate_bronze 1 10560\",\"3d_armor:leggings_bronze 1 10560\",\"3d_armor:boots_bronze 1 9600\",\"shields:shield_bronze 1 10560\",\"\"}",
        ["customskins:skin"] = "return {face=\"face_1.png\",misc=\"misc_2.png\",hair=\"hair_2.png\",shoes=\"shoes_6.png\",legs=\"legs_7.png\",base=\"skin_1.png\",bodyA=\"body1_5.png\",bodyB=\"body2_none.png\"}",
        ["stairsplus:max_offered"] = "99",
        towercrane_isoperator = "0",
        player_physics_locked = "0"
    }
}

Server status:

Archtec: version: 5.7.0 | uptime: 1d 21h 58min 22s | max lag: 0.09s | clients (4/20): Olesya_95, bagago, amaza, buddl
Niklp09 commented 10 months ago

The mod is here https://github.com/joe7575/ta4_jetpack

Niklp09 commented 9 months ago

I played a bit with the jetpack and TBH I don't like it:

Lesya-cpp commented 9 months ago

The physics of mithrill boots don't feel very real either -- how do they accelerate a player when gliding? I think Jetpacks have unique / original and fun physics. Maybe there will be players who will have fun with Jetpacks too.

requires you to replace parts of your armor

I think it's balanced to choose between mobility and protection? Just like Minecraft with Elytras or industrial mods like IC2 or Mekanism..

players can fly in the protected areas of others even when there walls.

Like... phasing though blocks? I didn't notice that on my local worlds..

I generally like this mod because it allows players to fly and requires technological progression to do so. Feels more balanced than e.g. Realistic Hang Glider

Niklp09 commented 9 months ago

Like... phasing though blocks? I didn't notice that on my local worlds..

No, but you can fly above a wall/fence/etc. I don't like the thought that players can easily access the protected houses of other players :confused:.

Niklp09 commented 9 months ago

We decided in a staff meeting to not install the mod yet.