Open Archtec-Bot opened 1 year ago
What?
What?
Look in the ingame-chat
Cannot reproduce
I have no idea how to fix this...
And I still don't know what this is about...
And I still don't know what this is about...
If you dig out blocks under sand and gravel so that the sand and/or gravel falls down onto the bottom of the world sometimes the units don't dissapear into the void, they stay on the bottom but you can't dig them or interact with them in any way.
Ah thanks for the explanation @antevens :+1:
Well I have only shitty ideas how you could deal with that...
But one (kinda dirty) solution would be to skim through the player list occasionally and filter for players that are close to the void, then use get_objects_in_area(pos1, pos2)
to scan for potential infinit "falling" items and remove them.
Another one would be to override the builtin item definition to add a check for that specific condition and have the item remove itself when it got "stuck".
We need a repro for this...
I'm travelling this week so probably won't have much time until next week but happy to jump on then and reproduce with you.
As far as I know it was enough to just mine nodes below agrigate nodes and that would cause them to drop onto the bottom and become bugged.
engine report https://github.com/minetest/minetest/issues/13459
Report by miz:
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