In Publish view the Field of view input does not influence the field of view in radii
Publish Animation seems to take the last or different field of view this means that when playing an animation (lense ca. 50) then a view (lense different) and then a second animation, that it is having a different lense all of a sudden since it seems to take the one from the view.
I'll look into it. A fix for now is to use named views and not view planes.
I think animations are locked to 60 degrees field of view. I never implemented custom FOV I can see.
In Publish view the Field of view input does not influence the field of view in radii
Publish Animation seems to take the last or different field of view this means that when playing an animation (lense ca. 50) then a view (lense different) and then a second animation, that it is having a different lense all of a sudden since it seems to take the one from the view.