Arcitectus / Sanderling

APIs and libraries to read information directly from the EVE Online game client.
https://forum.botlab.org
Apache License 2.0
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[WIP] OnClusterShutdownRetreat var #36

Closed tetreum closed 6 years ago

tetreum commented 7 years ago

Closes https://github.com/Arcitectus/Sanderling/issues/34

Viir commented 7 years ago

What does the [WIP] in the title mean?

tetreum commented 7 years ago

Work In Progress

Viir commented 7 years ago

Work In Progress

In that case, I will not look into this for now.

tetreum commented 7 years ago

but it is WIP because Measurement?.AbovemainMessage it's always null. Do you know why?

Viir commented 7 years ago

Measurement?.AbovemainMessage it's always null. Do you know why?

I don't know why you see this.

When I have a sample of such a occurrence, I can probably fix that.

A sample can be taken with the guide from http://forum.botengine.de/t/collecting-samples-for-memory-reading-development/50

More information about the topic of unexpected values in the memory measurement can be found at https://github.com/Arcitectus/Sanderling/blob/master/guide/Adapt-memory-reading.md

Viir commented 7 years ago

To clarify what should be available from AbovemainMessage, I dug up an example:

This screenshot shows an example of a text in AbovemainMessage:

tetreum commented 7 years ago

Sent you the measurement to your email :)

Viir commented 7 years ago

Sent you the measurement to your email :)

I received an email with a process sample.

I tried to reproduce the behaviour you described, but when I loaded that sample and used the memory reader on it, it actually gave me this Text within AbovemainMessage: <center>Cluster Shutdown in 3 minutes and 26 seconds

So far I do not know how to reproduce the problem you described.

tetreum commented 7 years ago

:s I have this patch applied on my script and it does nothing when this message appears ingame / if i print the var is null. Maybe i'm calling the var in a wrong way?

Viir commented 7 years ago

:s I have this patch applied on my script and it does nothing when this message appears ingame / if i print the var is null.

Do you see the expected text in the Api Explorer under AbovemainMessage?