Closed NimaQu closed 5 years ago
It can't find the process
Is this related to Sanderling at all?
It can't find the process
Is this related to Sanderling at all?
yes , it cant select 64bit game clinet
It can't find the process
Is this related to Sanderling at all?
yes , it cant select 64bit game clinet
How is this related to Sanderling? Where do you see 'select 64bit game clinet' in Sanderling or in this repository? Do you have a screenshot to illustrate what you are seeing? A video would work too.
If I run the game client as 64-bit, I can't find the correct process in Sanderling and cant select it
Thank you for the clarification @NimaQu, now I can follow.
Looking at the screenshot, it seems that the EVE Online client software offers 64-bit
as an option. As it is being shown with a checkbox, I guess maybe it is optional. What happens if this is disabled? Can the client not be used this way? Are there any downsides to disabling 64-bit
?
@NimaQu, I have a question about the Run clients with 64 bit
checkbox visible in the screenshot: Do you see any problems with disabling this option?
Is the 64-bit game client the only one available to you?
For people who want for some reason not use the 32-bit version, here are some relevant parts of the EVE Online memory reading implementation which I remember now:
If the only difference is a switch from 32 bit to 64 bit memory pointers, the code changes should be relatively simple. We have a reference code for the EVE Online memory reading, which is optimized for best readability (by humans) and contains documentation of the diverse subfunctions. The code is located at http://domääne.de/sanderling/Optimat.EveOnline.Tut.Memread.zip
Trying to remember the steps in memory reading (not reviewed, could be wrong):
Thanks,Using a 32-bit client doesn't currently affect it, but I think one day ccp will give up the 64-bit client.I will try to solve it
I think one day ccp will give up the 64-bit client.
If you see any indication that CCP will phase out the client that works for us now (32-bit client), that would be something I can look into.
Support for the 64-bit game client was implemented in January: https://forum.botengine.org/t/botengine-devlog/2183/32?u=viir
It can't find the process