Arcnor / pixel-dungeon-gdx

LibGDX port of the awesome Pixel Dungeon
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Incorrect floating text scaling #30

Closed watabou closed 10 years ago

watabou commented 10 years ago

When choosing a font and scaling factor for floating texts ("dodged", "+1xp", "level up" etc.) the current zoom factor is not taken into account. As a result texts may look ugly especially on low dpi displays (incl. desktops).