Arcnor / pixel-dungeon-gdx

LibGDX port of the awesome Pixel Dungeon
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Issue/11 #39

Closed watabou closed 10 years ago

watabou commented 10 years ago

getPixelScaleFactor() always returns 1 and retina display cannot be detected, therefore fullscreen mode is disabled on all macs

Arcnor commented 10 years ago

I also remembered, this might not be 100% working, I think Windows/Linux with "retina" screens will also have the same problem. It's strange, but more and more people are buying those screens nowadays, I think. Anyway, it's enough for a first cut.

watabou commented 10 years ago

It was mentioned somewhere, that this high dpi mode is implemented only on OSX. Hopefully it means, that people with "retina" displays on Windows/Linux will get a tiny window and fullscreen without bugs...

On Thu, Oct 9, 2014 at 2:44 PM, Edu Garcia notifications@github.com wrote:

I also remembered, this might not be 100% working, I think Windows/Linux with "retina" screens will also have the same problem. It's strange, but more and more people are buying those screens nowadays, I think. Anyway, it's enough for a first cut.

— Reply to this email directly or view it on GitHub https://github.com/Arcnor/pixel-dungeon-gdx/pull/39#issuecomment-58491917 .