Closed Azaezel closed 4 years ago
to use _setVideoMode internals so that those are called by
void PlatformWindow::setVideoMode(const GFXVideoMode &mode) { _setVideoMode(mode); getScreenResChangeSignal().trigger(this, true); }
allowing the resize trigger to go off, as well as any other shared functionality we want to slim the per-implementation specs down to later down the line
to use _setVideoMode internals so that those are called by
void PlatformWindow::setVideoMode(const GFXVideoMode &mode) { _setVideoMode(mode); getScreenResChangeSignal().trigger(this, true); }
allowing the resize trigger to go off, as well as any other shared functionality we want to slim the per-implementation specs down to later down the line