Areloch / GG-Torque3D

MIT Licensed Open Source version of Torque 3D from GarageGames
MIT License
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conforms platformWindow<implementations> #123

Closed Azaezel closed 4 years ago

Azaezel commented 4 years ago

to use _setVideoMode internals so that those are called by

void PlatformWindow::setVideoMode(const GFXVideoMode &mode) { _setVideoMode(mode); getScreenResChangeSignal().trigger(this, true); }

allowing the resize trigger to go off, as well as any other shared functionality we want to slim the per-implementation specs down to later down the line