Argent77 / A7-add_kit_ex

A WeiDU function that aims at unifying WeiDU's built-in ADD_KIT and COPY_KIT as well as the complementary function fl#add_kit_ee.
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Fallen.2da and multi-class kit skills stacking #8

Open ArtemiusI opened 5 months ago

ArtemiusI commented 5 months ago

Just two more requests:

  1. I just found out today that the fallen variable is for fallen variants of kits in clastext.2da and not for the check in fallen.2da to prevent rangers or paladins from falling. That's my bad, I should've read the documentation more closely. Is it possible to have an actual variable for fallen.2da? I know it's not important since you can just append to the 2da file, but it could help preventing other people from also getting confused. 2. The more major issue is that the built-in qd_multiclass functions don't have a check for multi-class kit skills already being applied, so the old issue of skills stacking every time you reset the kit via kicking out a party member is back. I remember later versions of the original function having implemented a workaround for this - could you also do this for this version? Never mind, it looks like this issue is on my end, I'll look more into it, my bad again. Edit: Yeah, it looks like this is caused by other mods still using the old qd_multiclass.tpa which blocks repeating effects in a different way. After I removed cases where it was used it seems to be fine. Still might be a problem if other modders don't use this function to add their multi-class kits.