After the Phase 1 tagging the taxonomy contained multiple tags related to strategy. Two of which were _device strategy_ and _strategy (optional)_. The latter was specifically tailored to games that provide the tools for the player to play strategically without explicitly expecting the player to device a strategy to succeed. These and other tags were combined under the strategy subtree, which got multiple reworks which included a rename to _strategic planning_ and mergings to a _resource management_ subtree.
A abgrezung was made from strategic planning to executing recipes like they can be found in games like starcraft in form of build orders.
Related Changes
(01.04) Init tags devise strategy, strategy (optional), organization, to root
(06.04, TAG ITERATION A-Z) Group devise strategy, strategy (optional), organization to strategy
(06.04, TAG ITERATION A-Z) Append strategy (optional) from strategy to planning
(13.04, TAG ITERATION A-Z) Add new tag teamcreation skilltree skillitem etc to strategy
(14.04, TAG ITERATION A-Z) Append subtree strategy from root to problem solving
(14.04, TAG ITERATION A-Z) Append strategy subtree from problem solving to problem solving techniques
(14.04, TAG ITERATION A-Z) Append organization from strategy to problem solving techniques
(15.04, TREE ITERATION I) Move organization of game resources from organization to strategy
(15.04, TREE ITERATION I) Add new tag org: consumables to organization of game resources
(15.04, TREE ITERATION I) Add new tag org: npc to organization of game resources
(15.04, TREE ITERATION I) Add new tag org: skillpoints to organization of game resources
(15.04, TREE ITERATION I) Add new tag org: compose team to organization of game resources
(15.04, TREE ITERATION I) To Append teamcreation skilltree skillitem etc from resource management to misc
(15.04, TREE ITERATION II) Rename devise strategy to strategic planning
(15.04, TREE ITERATION II) Append strategic planning from strategy to reasoning
(15.04, TREE ITERATION II) Merge strategy, organization of game resources, strategy (optional) to resource management
(15.04, TREE ITERATION II) Rename org: skillpoints to mng: skills und items
(15.04, TREE ITERATION II) Rename org: npc to mng: units
(15.04, TREE ITERATION II) Rename org: compose team to mng: compose team
(15.04, TREE ITERATION II) Rename org: consumables to mng: consumables
(15.04, TREE ITERATION II) Add new tag mng: time to resource management
Related issues:
11
Discussion
Related Changes
Example Games