Sorry for my noob question.
That SDK you mentioned in readme mean you the copy Core folder from Cubism Native SDK?
Just place them in "Plugins\UnrealLive2D\Source\ThirdParty\CubismLibrary" right?
Yes, your intuition is correct.
You can use it directly by this way.
Because Cubism Native SDK has a different source code license agreement, it should be up to the end user to obtain a license and acquire it.
Sorry for my noob question. That SDK you mentioned in readme mean you the copy Core folder from Cubism Native SDK? Just place them in "Plugins\UnrealLive2D\Source\ThirdParty\CubismLibrary" right?