Closed DiscostewSM closed 8 years ago
Implemented buffer access to blargGL CSND replaced with NDSP Replaced SDMC code for more typical file functions Reworked Joypad code (Super Star Wars Trilogy doesn't go wacko anymore) Cleaned-up memory allocation functions Fixed Mode 0 layer coloring Revamped Mode 7 (get ready for 60fps F-Zero on o3DS + filtering) Revamped/improved DSP mixer (Chrono Trigger + others sound more accurate) PMOD correctly implemented (found mostly in Squaresoft titles)
Implemented buffer access to blargGL CSND replaced with NDSP Replaced SDMC code for more typical file functions Reworked Joypad code (Super Star Wars Trilogy doesn't go wacko anymore) Cleaned-up memory allocation functions Fixed Mode 0 layer coloring Revamped Mode 7 (get ready for 60fps F-Zero on o3DS + filtering) Revamped/improved DSP mixer (Chrono Trigger + others sound more accurate) PMOD correctly implemented (found mostly in Squaresoft titles)