Closed AristurtleDev closed 3 days ago
Add information about the communities to the guides as a footnote so that they are aware of the various communication channels such as Discord and the GH Discussions, in the introduction for chapter 1
[!CAUTION] There are suffixes such as A and B when multiple corrections are made to a paragraph or text, this where tables are involved are not relating to rows, but edit order for you to keep track of where you are in reading these notes. Happy Editing.
[!CAUTION] While there are no special notes for this section, I have included some for later sections.
[!NOTE]
}->
traditional
is the correct usage here. Just because Cortana says it is both does not mean I have to agree with it, leaving it to you lol. -{ A Joke from Discord Discussions )-.
[!NOTE]
}->
its
is the correct usage here.
[!NOTE]
}->
traditional
here as well. Shh!, you already read the response above.
[!NOTE]
}-> Added links to both Microsoft XNA and XNA Game Studio wiki pages.
[!NOTE]
}-> Revised for clarity.
[!NOTE]
}-> Revised for legibility and chronological order.
[!NOTE]
}-> added en dashes to break the content, to avoid adding a comma, and then added a semi colon.
[!NOTE]
}-> Added colon and comma.
[!NOTE]
}-> Revised for clarity.
[!NOTE]
}-> Added colon after include.
[!NOTE]
}-> Added a comma for reading effect after instead.
[!NOTE]
}-> Revised for clarity.
[!NOTE]
}-> Added a comma after requirements to improve readability.
[!NOTE]
}-> Each platform requires licences, possibly a good place to mention NDAs too, and also add a section header Cross Platform.
[!NOTE]
}-> Added a comma for readability.
[!NOTE]
}-> Added a comma after programming for readability.
[!NOTE]
}-> Added comma for readability.
[!NOTE]
}-> Revised for clarity.
[!CAUTION] Notes for this page will only be listed as numerical order for tracking, it was too large to track paragraph numbers, notes, and lists, simply perform a copy and search of the original text to locate.
[!NOTE]
}-> Capitalised I D and E.
[!NOTE]
}-> Colon added at end.
[!NOTE]
}-> Revised for clarity and reflecting the plurality.
[!NOTE]
}-> Typos corrected.
[!NOTE]
}-> Missing period.
[!NOTE]
}-> Missing period.
[!NOTE]
}-> Missing colon.
[!NOTE]
}-> Because it was mentioned later, this needed to be added above after the first mention.
[!NOTE]
}-> Forgot to add this earlier.
Open with Visual Studio Code
to context menus for files and/or directories.[!NOTE]
}-> Add code surround for highlighting this as done in later note bubbles.
[!CAUTION] Notes for this page will only be listed as numerical order for tracking, it was too large to track paragraph numbers, notes, and lists, simply perform a copy and search of the original text to locate.
[!NOTE]
}-> You know it.
[!NOTE]
}-> typo.
[!NOTE]
}-> missing end period.
MonoGame
into the prompt to filter the project templates to only show the MonoGame ones.plates.MonoGame
into the prompt to filter the project templates to only show the MonoGame templates.[!NOTE]
}-> Assumed you meant Templates and not Ones.
[!NOTE]
}-> Typo.
[!NOTE]
}-> Assuming you meant from and not for.
[!NOTE]
}-> Snake.
[!NOTE]
}-> Missing colon.
[!NOTE]
}-> Missing period.
[!NOTE]
}-> Missing period.
[!NOTE]
}-> Even I am confused about the use of figures now as the code blocks are not included in them.
[!NOTE]
}-> Should allow the reader to relate the correct typing manner of this name.
[!NOTE]
}-> Period missing.
[!NOTE]
}-> Period missing.
Esc
key on your keyboard.Esc
key on your keyboard, or if you have a game pad connected, the back button on the Xbox game pad.[!NOTE]
}-> NOTE.
time to pixel
was coined over two decades ago for this very scenario, some development tools took minutes to hours, and in some cases, months due to platform complexity.[!NOTE]
}-> Added some insight to emphasize this part.
[!NOTE]
}-> Revised for readability.
[!CAUTION] Will resume the numerical ordering for any notes here.
[!NOTE]
}-> We are not breaking into homes, just yet.
[!NOTE]
}-> Period.
[!NOTE]
}-> More a test than a question.
[!NOTE]
}-> Not telling you.
[!NOTE]
}-> ..
[!NOTE]
}-> CornFlowerBlue.
[!NOTE]
}-> Hope this helped, will get onto Chapter 2 later.
Format template for future notes below. This is solely here for future reference.
---
# **SECTION**
## **-{ ORIGINAL }-**
### **ORIGINAL_TEXT**
## **-{ EDITED }-**
### **EDITED_TEXT**
> [!NOTE]
> ### **}-> NOTE.**
---
[!NOTE] The template consists of the three dashes for the line breaks to isolate sections, a preview is below.
[!NOTE]
}-> NOTE.
-- Thanks Mutsi for spotting the typo in slightly --
Your XNA cross platform history is incomplete:
XNA was developed initially as a cross-platform development framework for Windows and XBOX 360; then expanded to Zune and Windows phone, although official Zune support was removed in the final release.
That same release that specified the 800x480 resolution, the preferred resolution for games on the Windows phone, is still the default resolution in MonoGame today.
Add information about the communities to the guides as a footnote so that they are aware of the various communication channels such as Discord and the GH Discussions, in the introduction for chapter 1
Added this information to the readme
Your XNA cross platform history is incomplete:
XNA was developed initially as a cross-platform development framework for Windows and XBOX 360; then expanded to Zune and Windows phone, although official Zune support was removed in the final release.
That same release that specified the 800x480 resolution, the preferred resolution for games on the Windows phone, is still the default resolution in MonoGame today.
Thanks, updated the history section to include this information
Closing comment as the structure of project has changed and new issues for feedback will be opened
Description
Please use this issue to discuss feedback specific to Chapter 1: Getting Started