Closed AristurtleDev closed 1 year ago
Sprite
and TextureAtlas
have been taken care of prior to drafting this pull request. I'll be able to finish up the others tomorrow, need to call it a night for now.
Adding this so I don't forget.
I wanted to adjust the importers to lean more toward using a new *Content type naming system (e.g. SpriteContent
TextureAtlasContent
, etc) as apposed to the Raw* naming system. This is in preparation for a future 5.0 release, but after going through some things, I don't think this is a good idea at this time.
Message to myself for later: just use the current Raw* types and document somewhere about the *Content types for later.
This is an open pull request to implement Content Processors, Writers, and Readers for the following
Monogame.Aseprite
typesMonoGame.Aseprite.Sprites.Sprite
MonoGame.Aseprite.Sprites.TextureAtlas
MonoGame.Aseprite.Sprite.SpriteSheet
Monogame.Aseprite.Tilemaps.Tileset
MonoGame.Aseprite.Tilemaps.Tilemap
MonoGame.Aseprite.Tilemaps.AnimatedTilemap
The above checklist will be updated as each type is implemented in this pull request. Once all types are implemented, then the pull request can be merged and closed.