Closed francoisdlt closed 1 year ago
what about the latest commit?
still having the same problem :'(
sorry i dont have a mac machine, the only code piece i can think of is the _exit_tree
function in plugin.gd
since plugin.gd
is the only editor script, you can comment out that function to see if it works.
also, try to run godot in verbose mode to get more detailed engine logs, i solved a lot of problems by reading that.
Following your suggestion, I found that commenting the print
instruction solves the issue.
Following your suggestion, I found that commenting the
weird, but thankfully it works.
it is an engine bug introduced by 4.1, confirmed on windows os too, see https://github.com/godotengine/godot/issues/79379
_exit_tree()
function was removed and now it should work well.
thanks ! does the mirror repository update automatically ?
thanks ! does the mirror repository update automatically ?
unfortunately not, but I'll later work on this, and I have to manually update mirror repo until now.
I confirm the freeze is gone with the new version and thanks for updating the mirror repo !
Describe the bug When the plugin is enabled and I quit the editor, it freezes and stops responding
To Reproduce Steps to reproduce the behavior:
Expected behavior the editor should quit normally
Desktop:
Additional context I still get the "Panku Console unloaded" message before it freezes Whenever I disable the plugin, the problem disappears.