Open ThorvaldAagaard opened 7 months ago
I have added this
if (this.queue.IsEmpty) { this.evaluate = false; }
at the bottom of BeginEvaluate
so it is possible to continue before the timer expires. This is not needed for the UI, but mandatory for the DLL
I assume the UI can benefit from this functionality
I have added this
at the bottom of BeginEvaluate
so it is possible to continue before the timer expires. This is not needed for the UI, but mandatory for the DLL
I assume the UI can benefit from this functionality