Arkamarante / collision-domain

Automatically exported from code.google.com/p/collision-domain
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Motion Blur #6

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Feature:
Motion Blur

Purpose of feature addition:
Blur moving objects, possibly add a Radial Blur to the edge of the screen of 
moving players, the intensity linked to the speed.
PMB: http://www.ogre3d.org/forums/viewtopic.php?t=27723
2.5DMB: http://forum.beyond3d.com/showpost.php?p=919807&postcount=116
Blur Help: http://www.ogre3d.org/forums/viewtopic.php?f=1&t=42027
RBS: http://www.ogre3d.org/forums/viewtopic.php?p=255651

Branch affected:
/branches/graphics-testing

Original issue reported on code.google.com by JonathanSimmonds on 21 Jan 2012 at 6:40

GoogleCodeExporter commented 8 years ago
PMB (Pixel Motion Blur) not implemented to save performance, instead using a 
less accurate but cheaper type of motion blur.
Radial Blurring implemented at high speeds.

Original comment by JonathanSimmonds on 6 Feb 2012 at 3:16