Open muskit opened 5 months ago
sudo spctl --master-disable
If it won't open, try this instead: xattr -cr /path/to/application.app
sudo spctl --master-disable
If it won't open, try this instead: xattr -cr /path/to/application.app
This worked! Looks like it could be solved by signing at build time, but that probably costs money...
"If macOS detects that software has been modified or damaged, your Mac notifies you that the app can't be opened" said by Apple Support :kekw:
just fyi, the app is not corrupted, modified or damaged in any way. this is just apple deciding that they don't like the app and randomly flagging it, then making it seem like it's the developer's fault
the only way to solve it is to sign, which costs 100$ a year
xattr -cr /path/to/application.app
should work though
So looks like Apple just made it way more security-paranoid with unsigned apps on ARM to the point of refusing to open...
thaaaanks....
just fyi, the app is not corrupted, modified or damaged in any way. this is just apple deciding that they don't like the app and randomly flagging it, then making it seem like it's the developer's fault
the only way to solve it is to sign, which costs 100$ a year
xattr -cr /path/to/application.app
should work though
An easier way to achieve this is opening the application folder in finder, right clicking on the app and clicking "Open". You'll get the same/a similar warning popup the first time, but it has an option to open it anyways and won't warn you any more.
We will be signing the binaries properly, in the near future.
I wouldn't waste my money on that.
I have it for other personal reasons and split the cost/account with a friend
I wouldn't waste my money on that.
It's not expensive, and I'd certainly be willing to donate to cover the cost (as I'm sure would many others in the community). Unfortunately, signing is going to be a necessary part of distributing apps on Windows and Mac as they become progressively more locked down in the face of increasingly crafty malware.
ArmCord is already officially signed for Windows and available on the Microsoft Store.
If you would like to contribute towards covering the cost of an Apple Developer License, you can support the project by donating here.
If you would like to contribute towards covering the cost of an Apple Developer License, you can support the project by donating here.
done
Signed macOS builds should be available by the next stable release :)
Huge thanks for the support
Update:
Waiting for Apple to process my purchase.
I'm in, I'll work on getting builds signed soon
The latest ARM release for macOS (3.2.6; January 28, 2024) won't open due to it being "damaged" according to the OS.
To Reproduce
Expected behavior The app opens.
Result
Tested on a MacBook Air (M1, 2020) running macOS Ventura 13.4. Tried both the .zip and .dmg arm64 releases.
The x86_64 binary running via Rosetta 2 works perfectly fine, though the titlebar was hidden until I went to ArmCord settings and set the theme to "Native."