ArmaAchilles / Achilles

Achilles is a gameplay modification for Arma 3. It expands the Zeus real-time editor with many new additions as well as provides bug fixes.
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Modules not spawning in "Modules" Tab #486

Closed Timai364 closed 5 years ago

Timai364 commented 5 years ago

Arma 3 Version: x.xx (stable / rc / dev)
CBA Version: 3.x.x (stable / dev + commit hash)
Achilles Version: x.x.x (stable / dev + commit hash)

Mods:

- CBA_A3
- Achilles

Description:

Steps to reproduce:

Where did the issue occur?

Radiumio commented 5 years ago

Official Zeus Missions do not support Achilles, or any other mods for that matter. You will have to make your own custom mission that supports this.

Timai364 commented 5 years ago

Since when @TheRadiumDude ? They used to..

Edit: All other Achilles settings work except the modules

Radiumio commented 5 years ago

I believe they might not work since Achilles got module settings in Addon Options, and the rule of thumb is Official ZGM missions are generally awful for doing pretty much anything Zeus nowadays.

CreepPork commented 5 years ago

Achilles may not work on the first launch, you can try to reload the UI by taking control of an unit.

I may be mistaken but isn’t there a setting in the mission lobby to enable all Zeus addons including unofficial?

But yeah you should more or less avoid the default ZGM missions.

CreepPork commented 5 years ago

If you see the issue crop up anywhere else or want to describe the issue more then feel free to reopen the issue, however, I will now close the issue as it's more or less a BI issue.