Open 3Mydlo3 opened 9 months ago
The issue appeared again in Bystrica #101 d513ab8, Nizhnoye
doesn't have road there. Suggested workaround for now is to change location config so that it's ignored by the code:
class CfgWorlds
{
class Woodland_ACR : CAWorld
{
class ACityC_Nizhnoye
{
type = "NameLocal";
};
};
};
I'll apply the same fix for Tanoa as well, especially that Sosovu
is an island that no civilian could go to at this state anyway.
Below is the log when this happens for the first time. Mission was started at around 20:35.
The code was not changed for 4 years and worked flawlessly on Chernarus and Malden. There is probably an issue with expecting a road in every village/city. On Tanoa,
Sosovu
(on a small island in western part of the map) doesn't have a meter of road. This causes infinite loop(s) which break the server.