Using the example.js (second example in the file), Pokémon can be encountered and tried to catch. It seems that every time the program finds a Pokémon, the Pokémon flees. Are the arguments for Pokeio.CatchPokemon documented and has anyone found an ideal configuration / algorithm or do the Pokémon Go servers recognize this api client and try to prevent cheating?
Using the example.js (second example in the file), Pokémon can be encountered and tried to catch. It seems that every time the program finds a Pokémon, the Pokémon flees. Are the arguments for Pokeio.CatchPokemon documented and has anyone found an ideal configuration / algorithm or do the Pokémon Go servers recognize this api client and try to prevent cheating?