Closed nathanaelnsmith closed 8 years ago
This appears to happen to me when the servers are under heavy loads
I hope that's all it is. I have a slack bot scanning Pokemon around my office and I've finally got it running solid and then this happens, haha.
hahah the feels
I've been using the DecimatedSpawnPoint array to triangulate an approx location for nearby pokemon so I don't have to move my player to scan for wild pokemon. It doesn't appear to get passed anymore, and I'm also not receiving all the nearby pokemon in the array.
Is this a change on Niantic's end that's preventing this data from coming through?