Closed leganrac-alt closed 3 years ago
Just noticed that I don't need to build LaunchOpenGameCamera, only OpenGameCamera. And there is a convenient guide in the Discord...
Guide didn't solve problem... Will just leave open until issue is addressed.
Go to your project properties -> linker -> additional library dependencies, and add {your VS path}\VC\lib
. Eg; C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\lib
.
I have no lib
folder in that example path, but I found one of the same name in the path listed below. Should that have fixed the issue or am I missing a folder?
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\VS\lib
The folder in the path above contains arm
, onecore
, x64
, and x86
folders if those are what matter.
Error Code: LNK2019 Description: unresolved external symbol main referenced in function "int __cdecl invoke_main(void)" (?invoke_main@@YAHXZ)
Project: C:\Users\ [myusername]\Source\Repos\OpenGameCamera\OpenGameCamera.sln
File: C:\Users\ [myusername]\Source\Repos\OpenGameCamera\MSVCRTD.lib(exe_main.obj)
Line: 1
I am building the code with Admin rights enabled -- if that even matters -- and when I launch the launcher it crashes the game instantly. I don't know if these issues are related, but it's an issue nonetheless. If this is somehow an issue with my version of the code/Visual Studio/etc. please let me know so I don't waste any more of our time (I'm completely new to GitHub/coding/etc. of this, so if there are any rules/norms I have broken I apologize).