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GameDesign
The game project of the lecture Game Design
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Enemy sound effects
#22
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maximilian-zollbrecht
opened
7 years ago
maximilian-zollbrecht
commented
7 years ago
Enemies need to have sound effects:
Idle
Attack
Shooting (only some enemies)
Moving (only if they are moving. Would replace the idle sound if they always move)
Alert (if the enemy notices the Spider. It could for example start shooting afterwards)
Enemies need to have sound effects: