Open maximilian-zollbrecht opened 7 years ago
Yesterday we thought about implementing an enemy path loading mechanism from an image. Like our level loading you could draw the path of an enemy.
This might work better in a different image. So one Image for the level and one for the enemies.
There should be enemies shooting projectiles. (e.g. Wasps) Those projectiles should do relatively little damage. They could have a fixed target, target the spider and some could be following the spider, although the spider should be able to dodge them.
Damage should be handled in an Interface/abstract class. This would include enemies and the spider. That way Things like projectiles could easily hit both the spider and enemies.
See #28 and #29
Add simple enemies, that can be fought with. See meeting-nov-2.md
Prerequisites: #9