Arne2 / GameDesign

The game project of the lecture Game Design
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Enemies #6

Open maximilian-zollbrecht opened 7 years ago

maximilian-zollbrecht commented 7 years ago

Add simple enemies, that can be fought with. See meeting-nov-2.md

Prerequisites: #9

maximilian-zollbrecht commented 7 years ago

Yesterday we thought about implementing an enemy path loading mechanism from an image. Like our level loading you could draw the path of an enemy.

This might work better in a different image. So one Image for the level and one for the enemies.

maximilian-zollbrecht commented 7 years ago

There should be enemies shooting projectiles. (e.g. Wasps) Those projectiles should do relatively little damage. They could have a fixed target, target the spider and some could be following the spider, although the spider should be able to dodge them.

maximilian-zollbrecht commented 7 years ago

Damage should be handled in an Interface/abstract class. This would include enemies and the spider. That way Things like projectiles could easily hit both the spider and enemies.

maximilian-zollbrecht commented 7 years ago

See #28 and #29