Arnklit / Waterways

A tool to generate river meshes with flow and foam maps based on bezier curves.
https://github.com/Arnklit/WaterGenGodotDemo
MIT License
1.03k stars 68 forks source link

Initial Godot 4 conversion #15

Closed TokisanGames closed 2 years ago

TokisanGames commented 2 years ago

I've done an initial port of Waterways to Godot 4 using Alpha 14. I got it to the point of being able to add a River node to the scene and having it show up with a flowing shader.

image

The inspector reports some properties. I haven't done any further testing. In this push, I only changed the project file and addon/waterways. The remainder of the demo project has not been touched. I renamed all nodes and functions. I reimplemented raycasts, and Callables for signal connections.

Known issues: