ArokhSlade / Brackeys-Jam-2024-2-The-6-Tuplets

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Enemy patrolling and chasing player #49

Closed JesusMiguel1 closed 1 week ago

JesusMiguel1 commented 1 week ago

Enemy guard:

TO DO:

ArokhSlade commented 1 week ago

great job, here are my improvement requests / suggestions:

cleanliness issues:

i see you found a way to provide a globally accessible reference of the player object using the group feature. pretty cool, i learned something. (another way is project settings -> globals , just fyi)

game logic issues ( I will add those as separate issues after the merge):

other issues:

i will leave it here, i wish i had time to look more closely into the logic of enemy.gd but it seems to work nicely

another suggestion: since you like using debug print statements, in godot you can also use push_error("my error") and push_warning("...")

ArokhSlade commented 1 week ago

good work!