Open Sumenora opened 5 years ago
In single player or multiplayer?
In single player or multiplayer?
Both
Did you summon Golem the normal way, or use something like Cheat Sheet/HERO's?
Did you summon Golem the normal way, or use something like Cheat Sheet/HERO's?
Its been summoned the normal way using the "Power Cell" in the Temple, No Cheat Sheet or Heros mod are used to preserve accuracy.
The following Error is produced upon Demise.
Silently Caught Exception: Index was outside the bounds of the array. at Leveled.NPCs.AI.AIHandler.AI(NPC npc, NPCStats modNpc, Mod mod) at DMD<Terraria.ModLoader.ModCompile+<>c::b__15_0>(<>c , Object , FirstChanceExceptionEventArgs )
at TerrariaHooks.TerrariaHooksManager.OnLogSilentException(Action`3 orig, Object self, Object sender, FirstChanceExceptionEventArgs exceptionArgs)
at Hook<Terraria.ModLoader.ModCompile+<>c::b__15_0>?60584892(<>c , Object , FirstChanceExceptionEventArgs )
at Leveled.NPCs.AI.AIHandler.AI(NPC npc, NPCStats modNpc, Mod mod)
at Leveled.NPCs.NPCStats.PreAI(NPC npc)
at Terraria.ModLoader.NPCLoader.PreAI(NPC npc)
at Terraria.ModLoader.NPCLoader.NPCAI(NPC npc)
at Terraria.NPC.UpdateNPC(Int32 i)
at Terraria.Main.DoUpdate(GameTime gameTime)
at Terraria.Main.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
Leveled 1.0.1