Added the option to calculate log(with base 10) and power.
Added error checking for log and dividing.
For example, the error checking for log looks like this:
else if(button->text()=="Log"){
if((ui->label->text().toDouble())<=0){
ui->Error_Label->setText("Error message: Log input cant be less then 0");
}
Added the option to calculate log(with base 10) and power. Added error checking for log and dividing. For example, the error checking for log looks like this: