local effectType was not set in this context, causing an error like:
user:/AddOns/LuiExtended/modules/SpellCastBuffs/SpellCastBuffs.lua:2406: operator .. is not supported for string .. nil
I'm not sure if its better to put the type in the Effects module and then look it up or just hardcode it into 'context' in SpellCastBuffs.OnCombatEventIn
Good catch. Actually gonna close this pr though, effectType doesn't even need to be set. I can just set the context to "player1" since this is always a buff.
re issue #196
local effectType was not set in this context, causing an error like: user:/AddOns/LuiExtended/modules/SpellCastBuffs/SpellCastBuffs.lua:2406: operator .. is not supported for string .. nil
I'm not sure if its better to put the type in the Effects module and then look it up or just hardcode it into 'context' in SpellCastBuffs.OnCombatEventIn