Well, since https://github.com/ArtOfShred/LuiExtended/discussions/286 was never resolved, and we're a couple days out from live, I went ahead and added the relevant RepresentativeAbilityIDs for the channeled/cast time scribed skills to the CastBarTable so they work properly. It ended up being fewer IDs than I was worried about.
Well, since https://github.com/ArtOfShred/LuiExtended/discussions/286 was never resolved, and we're a couple days out from live, I went ahead and added the relevant RepresentativeAbilityIDs for the channeled/cast time scribed skills to the CastBarTable so they work properly. It ended up being fewer IDs than I was worried about.