Open PeterChernoff opened 6 years ago
I was about to request the same thing when I found this comment! I'm starting up a Chronicles of Darkness game and can't seem to force this. I was hoping something like "/r 10d10 !>=9 >=8" would manage it for 9-again, but no luck.
Here's how AnyDice handles the input, if that's any help. http://anydice.com/articles/new-world-of-darkness/
Put shortly, you roll a pool of d10s and count all 8s and higher as a success. Additionally, you reroll and add for each 10 you get. In some cases you can reroll on a 9 or even on an 8.
Can you give an example of how
/r 1d10!>8>7
is wrong for nWoD?
Please provide an example of the actual result and the expected result.
Oh, that does it! I guess I simply had the wrong formatting! Thank you for your help! I can suss out from your example what to do, but do you have how exploding and success-counting work exactly documented somewhere?
Oh, that does it!
Sup.
I will investigate why /r 10d10 !>=9 >=8
behaves differently.
but do you have how exploding and success counting work exactly documented somewhere?
It shouldn't be breaking the principle of least astonishment. The ops are performed in order, e.g. in /r 1d10!>8>7
the !>8
explodes anything larger than eight, then >7
filters the exploded dice pool.
Gotcha! Thanks again for your help
You're welcome! Thanks for the link.
Have you heard about DiceParser. It is a dice bot for discord and it provides a way to manage COD dice system.
To do it: !6d10e10c[>7] Explode on 10, count dice higher than 7.
To add it to your server: https://discordapp.com/oauth2/authorize?&client_id=279722369260453888&scope=bot&permissions=0
Is there a way to include the 8/9/rote quality of World of Darkness. Also, the ability to separate which rolls are rolls and which rolls are rerolls would be nice.