Closed ewelsh42 closed 8 months ago
Oops, I left out the Monk revisions (I was looking through my Project Infinity components for "overhaul", forgot about "revisions"). Monks have the same issue, and the same fix:
*** MonkRevision.tpa.original 2023-10-28 18:24:19.000000000 -0400
--- MonkRevision.tpa 2023-10-28 21:02:02.342626500 -0400
***************
*** 195,201 ****
LAF mod_monk_profs END
! ACTION_FOR_EACH CLASSTEXT IN CLASTEXT SODCLTXT BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~%CLASSTEXT%.2da~) BEGIN
COPY_EXISTING ~%CLASSTEXT%.2da~ ~override~
COUNT_2DA_COLS cols // amount of columns
--- 195,201 ----
LAF mod_monk_profs END
! ACTION_FOR_EACH CLASSTEXT IN CLASTEXT SODCLTXT BGCLATXT BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~%CLASSTEXT%.2da~) BEGIN
COPY_EXISTING ~%CLASSTEXT%.2da~ ~override~
COUNT_2DA_COLS cols // amount of columns
I can confirm the same error. The kits appear to get the description for the fighter, but the base class doesn't in EET
I'm installing the Kitpack on EET, and I noticed that the base Fighter, Ranger, and Paladin class descriptions aren't updated with the new text from their overhauls in the BGEE and Tutorial campaigns. All the other campaigns, including SoA, SoD, the Black Pits, etc. are fine. Individual kits are fine in all campaigns, it is only the base classes that have issues. The only thing I could figure is that, for whatever reason, BGEE and the Tutorial campaigns need BGCLATXT to be patched in addition to SODCLTXT. Adding BGCLATXT to the relevant patch sections fixed it. Diffs pasted below. I'm pretty new to WeiDU, so I'm not going to make any claims that I have a good understanding of its syntax or exactly what is going on with EET and which files are needed for what, etc.. Hope this helps! Thanks for all your frequent updates!