Open herwinvw opened 8 years ago
procanimation alternative:
<bml xmlns:bmlt="http://hmi.ewi.utwente.nl/bmlt" xmlns="http://www.bml-initiative.org/bml/bml-1.0" id="bml1">
<bmlt:procanimation name="headbob" id="hb1">
<bmlt:parameter name="amountA" value="0.1"/>
<bmlt:parameter name="amountB" value="0.1"/>
<bmlt:parameter name="repeats" value="3"/>
</bmlt:procanimation>
</bml>
Improved gaze and speech:
<!--
A fragment of aligned verbal and nonverbal behavior
-->
<bml xmlns="http://www.bml-initiative.org/bml/bml-1.0" xmlns:bmlt="http://hmi.ewi.utwente.nl/bmlt" id="bml1">
<speech id = "bluespeech" start="gaze2:end">
<text>I'm staring at the blue cube.</text>
</speech>
<speech id = "greenspeech" start="gaze1:start">
<text>Look! A green sphere.</text>
</speech>
<speech id = "bluespeech2" start="gaze1:end">
<text>Looking at the blue cube again.</text>
</speech>
<gaze id="gaze1" bmlt:dynamic="true" start="4" ready="5" relax="6" end="7" influence="NECK" target="greensphere"/>
<gazeShift id="gaze2" start="1" end="2" influence="NECK" target="bluebox"/>
</bml>
This has some twitch in movement though...