Closed revolvingalec closed 3 years ago
Hi Tokas225,
What errors are in the log when compiling the project directly in Visual Studio? Since this demo project already contains the Github version of the plugin, your problem might be related to the Marketplace version of the plugin. Does the project open when you temporarily delete the Marketplace version?
Best regards,
Christian
Hi, @christian-schildt!
It's kind a ridiculus, but the real problem was about PATHs. By default my archiver software extract archives to the folder, named exactly as an initial archive file. So, take a closer look:
I also can confirm, that it happens independently on existence/non-existence of Marketplace version in UE4 plugins folder.
So, I got my problem kind a solved, thank you, but you should definitly check out possible PATH-dependent code which affects buildability. It's look like that something in the project is extremely dependent on:
I hope my little research was helpful to you as well. If you can now reproduse error I got using my upper words - you can close this issue as well and fix roots of discovered problem in your spare time. Thanks again.
Hi Tokas225,
Glad to hear that it works now. Thanks for the further information. We will take closer look at the roots of the path-dependent issues soon.
Best regards,
Christian
Hello!
Specs: MM demo from this github rep + UE 4.26.1 (Articy Importer plugin from Unreal Marketplace installed) + Visual Studio 2019 with C++ libs.
When I try to open MM demo for the first time I got this warning: If I press "Yes" - it starts compiling for 20-30 seconds till the error happens:
Thanks in advance.