Hello,
I am using the ArticyXImporter tutorial BaseProject. I changed a text in one of the dialogue fragments of the Articy-Project and want to do an import into Unreal.
When I use the importer, afterwards with 100% reproduction rate I get the Unreal error message "The following modules are missing or built with a different engine version:" pointing to the importer tutorial module. The only way to fix this is to do a full clean & rebuild from my Visual Studio.
I have both live-coding and "automatically compile new C++ classes" off in the project settings of the UE project, but still the Articy-Importer triggers a "Compiling C++" message, which somehow alters the project in a way that brakes.
I am using the current "master" git branch of the ArticyXImporter plugin with a Articy Draft X V 4.0.4 and Unreal Engine 5.3.2.
P.S.: The ArticyXImporterForUnreal github repository does not have a "Issues" page, and the contributing.md file links here, so I hope this is the correct place for the issue.
Hello, I am using the ArticyXImporter tutorial BaseProject. I changed a text in one of the dialogue fragments of the Articy-Project and want to do an import into Unreal. When I use the importer, afterwards with 100% reproduction rate I get the Unreal error message "The following modules are missing or built with a different engine version:" pointing to the importer tutorial module. The only way to fix this is to do a full clean & rebuild from my Visual Studio.
I have both live-coding and "automatically compile new C++ classes" off in the project settings of the UE project, but still the Articy-Importer triggers a "Compiling C++" message, which somehow alters the project in a way that brakes.
I am using the current "master" git branch of the ArticyXImporter plugin with a Articy Draft X V 4.0.4 and Unreal Engine 5.3.2.
P.S.: The ArticyXImporterForUnreal github repository does not have a "Issues" page, and the contributing.md file links here, so I hope this is the correct place for the issue.