Closed Cloudstrifeff7 closed 1 year ago
I've been doing a PR for a year implementing this (#792). You set a basic timeout and additionally an additional time for each displayed character, so long texts have a longer display time. If you are interested I can upload the version in "Alpha build archive" waiting for a release with the new version.
I was waiting for a new version of the program but seeing no release then I ask for release in the alpha build. Thank you very much.
Thank you very much!
In some games you do not always get text to translate, so it would be convenient to add an auto hide of the extra window after a few seconds (you decide the seconds) when new text to translate does not arrive. When some new text appears then extra window reappears and then disappears again after a few seconds.