In the current release of Pluma, its not possible to join a dedicated server.
There are two reasons for this:
The mod 'MAtmos' wrongly tried to register its client-side content server-side. This is pretty easy fix, simply remove 'MAtmos' from the dedicated server.
There is a de-synchronization of item ID's between the server and client. This was rather hard to debug, but I eventually was able to pin it down to an issue in one of the CraftTweaker2 scripts. More specifically, in scripts/Mod Specifics/Pyrotech/Kilns.zs:
A part of the script is responsible to add the early game method for acquiring gold via precious metal (L. 360-369):
These are the lines responsible for the de-sync, and removing them fixes the issue. This needs to be done both client and server side.
Of course this prevents players from obtaining gold early game so a better solution is needed.
In the current release of Pluma, its not possible to join a dedicated server. There are two reasons for this:
scripts/Mod Specifics/Pyrotech/Kilns.zs
:A part of the script is responsible to add the early game method for acquiring gold via precious metal (L. 360-369):
These are the lines responsible for the de-sync, and removing them fixes the issue. This needs to be done both client and server side. Of course this prevents players from obtaining gold early game so a better solution is needed.