Open GoogleCodeExporter opened 9 years ago
Some how i managed to do that I have made transparent the default sclaebar
overlay and using my own for that..
public class MyScaleBarOverlay extends ScaleBarOverlay {
private static final String TAG = MyScaleBarOverlay.class.getSimpleName();
private TextView scaleDistance;
boolean imperial = false;
boolean nautical = false;
private ResourceProxy resourceProxy;
public MyScaleBarOverlay(Context arg0, ResourceProxy resourceProxy, TextView scaleDistance) {
super(arg0, resourceProxy);
this.resourceProxy = resourceProxy;
this.scaleDistance = scaleDistance;
Paint paint = new Paint();
paint.setARGB(1, 255, 255, 255);
setBarPaint(paint);
setTextPaint(paint);
}
@Override
public void setBarPaint(Paint pBarPaint) {
Paint paint = new Paint();
paint.setARGB(1, 255, 255, 255);
super.setBarPaint(paint);
}
@Override
public void setTextPaint(Paint pTextPaint) {
Paint paint = new Paint();
paint.setARGB(1, 255, 255, 255);
super.setTextPaint(paint);
}
@Override
protected String scaleBarLengthText(int meters, boolean imperial, boolean nautical) {
Log.e(TAG, ">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>" + meters);
if (this.imperial) {
if (meters >= METERS_PER_STATUTE_MILE * 5) {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_miles,
(int) (meters / METERS_PER_STATUTE_MILE));
scaleDistance.setText(string);
return string;
} else if (meters >= METERS_PER_STATUTE_MILE / 5) {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_miles,
((int) (meters / (METERS_PER_STATUTE_MILE / 10.0))) / 10.0);
scaleDistance.setText(string);
return string;
} else {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_feet, (int) (meters * FEET_PER_METER));
scaleDistance.setText(string);
return string;
}
} else if (this.nautical) {
if (meters >= METERS_PER_NAUTICAL_MILE * 5) {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_nautical_miles,
((int) (meters / METERS_PER_NAUTICAL_MILE)));
scaleDistance.setText(string);
return string;
} else if (meters >= METERS_PER_NAUTICAL_MILE / 5) {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_nautical_miles,
(((int) (meters / (METERS_PER_NAUTICAL_MILE / 10.0))) / 10.0));
scaleDistance.setText(string);
return string;
} else {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_feet, ((int) (meters * FEET_PER_METER)));
scaleDistance.setText(string);
return string;
}
} else {
if (meters >= 1000 * 5) {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_kilometers, (meters / 1000));
scaleDistance.setText(string);
return string;
} else if (meters >= 1000 / 5) {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_kilometers, (int) (meters / 100.0) / 10.0);
scaleDistance.setText(string);
return string;
} else {
String string = resourceProxy.getString(ResourceProxy.string.format_distance_meters, meters);
scaleDistance.setText(string);
return string;
}
}
}
}
Original comment by min2bhan...@gmail.com
on 3 May 2013 at 9:50
The zoom-in/out animations animate the entire view and that includes anything
drawn to the screen - we currently have no control over that. If you notice,
when you pinch zoom in/out the scale bar (and compass) do not move because we
handle animation differently there. Perhaps we could drop the android view
animations and use the canvas matrix manipulation we do for the pinch zoom but
at this point there is no solution. I don't understand what the code you posted
is for.
Original comment by kurtzm...@gmail.com
on 3 May 2013 at 12:45
See issue 248.
Original comment by kurtzm...@gmail.com
on 3 May 2013 at 1:29
See issue 453.
Original comment by kurtzm...@gmail.com
on 25 Jul 2013 at 10:16
A working patch has been posted to issue 453. However it looks like the
ScaleBarOverlay turns itself off when zooming because the scale will be
incorrect while scaling:
// If map view is animating, don't update, scale will be wrong.
if (mapView.isAnimating()) {
return;
}
More work would be needed to get it to produce correct values when scaling. We
could extract the scaling value from the canvas matrix, or we could implement a
getZoomLevel() that returns a float value.
Original comment by kurtzm...@gmail.com
on 6 Aug 2013 at 7:14
Original issue reported on code.google.com by
min2bhan...@gmail.com
on 3 May 2013 at 9:35