Closed YahkubR closed 4 years ago
Sorry for not answering earlier. I'll take a look at the issue as soon as I have time.
Not a problem. Appreciate you taking a look :)
On Wed, Sep 9, 2020, 3:32 PM Arvtesh notifications@github.com wrote:
Sorry for not answering earlier. I'll take a look at the issue as soon as I have time.
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Hm, work for me on 2020.1.4. Which platform is it? Could you test it on the example scene of the UnityFx.Outline.URP (from the github)? Or you can give me a sample project to investigate further.
heres a basic empty URP project where I'm seeing the issue. http://www.mediafire.com/file/20h4arfuzz0rdzf/file
perhaps I'm just not configuring something right...
The problem appears to be MSAA enabled in URP quality settings and Depth testing flag in outline settings.
Thanks! Just did a double check and the only thing causing it is the depth testing flag. Appreciate the assistance.
Hello, i'm experiencing this odd issue where the outline only appears in scene view and not game. In-game it goes pure white.
Any ideas what might be causing this?
Using :
Unity 2020.1.4f1 Toolkit 0.8.0 Toolkit URP 0.1.0