Open Arvtesh opened 4 years ago
Make the asset usable with High Definition Render Pipeline. Implementation should most likely use custom passes.
Package: com.unityfx.outline.hdrp.
It's not a priority ATM. Maybe later.
Hi, is there any planned work on supporting HDRP?
Make the asset usable with High Definition Render Pipeline. Implementation should most likely use custom passes.
Package: com.unityfx.outline.hdrp.