Closed J0m1ty closed 1 year ago
Upon building, multiple people get the error "invalid subscript 'uv' at line 26 (on d3d11)".
Please see this Unity Forum thread
I don't think the code is doing anything other than creating an error. This is my first PR so apologies if I'm terribly wrong about this.
This is not the right fix. The texture sampling is needed to support sprites with alpha and cutoff values. This would only fix it for one case, but break for others.
Upon building, multiple people get the error "invalid subscript 'uv' at line 26 (on d3d11)".
Please see this Unity Forum thread
I don't think the code is doing anything other than creating an error. This is my first PR so apologies if I'm terribly wrong about this.