Closed Edward-Bakker closed 4 years ago
@shazoo-o good spot - have you by chance tested it with macros in the file?
@shazoo-o good spot - have you by chance tested it with macros in the file?
I noticed this problem as I had merged this in my repo and tried to start the server - which failed with an error message around the LIFE_SETTINGS macro. I then just added the include line and it worked. I then also tested the base issue if the timer really is stopped when the bomb gets defused which, at least in my test, also worked as intended.
Resolves #690
Changes proposed in this pull request:
Checks whether the bomb gets defused on each frame, and if the bomb gets defused it exits the
waitUntil
loop and thus checks whether the bomb is placed (which it is not), so it exits the function.[ ] I have tested my changes and corrected any errors found
EDIT: Typo