Closed Cocaina-Ricky closed 4 years ago
This is intended behaviour - the gang will get set as inactive and deleted when the server next starts up.
Hi,
Yeah when the server gets up, it doesn't delete.. It puts you back into the gang. This shouldn't be like this.
In your database, does it show as active = 0 on the row for that gang?
Yeah when the server gets up, it doesn't delete.. It puts you back into the gang. This shouldn't be like this.
This seems like an issue either with you installation (procedures not running - check extdb logs please) or ye ol problem with saving members as an array, which can't really be fixed other than reworking the db structure
In your database, does it show as active = 0 on the row for that gang?
No, it doesn't. It shows 1.
Yeah when the server gets up, it doesn't delete.. It puts you back into the gang. This shouldn't be like this.
This seems like an issue either with you installation (procedures not running - check extdb logs please) or ye ol problem with saving members as an array, which can't really be fixed other than reworking the db structure
Nothing on ExtDB logs. Just the usual
[17:50:18:940440 +01:00] [Thread 4300] extDB3: SQL: Initialized: Add Quotes around TEXT Datatypes mode: 2 [17:50:18:940729 +01:00] [Thread 4300] extDB3: SQL: Initialized: NULL = "" [17:50:18:940749 +01:00] [Thread 4300] extDB3: Locked
What do you mean saving members as an array? I'm sure it can be fixed - Which files would be corrupted?
Expected behaviour Leave / Disband gang
Actual behaviour
As soon as you leave / disband gang, it should update in the gangs table on database. It doesn't.
Steps to reproduce the behaviour Just disband / leave.
Mission version: 5.X.X
Launcher version: Latest
Game version: Latest
Branch: 5.X.X