Open GoogleCodeExporter opened 8 years ago
I am also experiencing this issue, and on the same world with the same
ambiguity of what causes the freeze. Banjo Kazooie just randomly freeze, but
only (so far, and about 4-5 times) during the Treasure Trove Cove world (2nd
world). It can happen simply when I am walking down a path. (Maybe it happens
when a distant model is loaded in a specific way? xD I don't know.)
I can provide updated information as well as new information on this issue.
For starters, I am using Mupen64plus ver. 1.99.5 on Ubuntu 12.04 i386 (with the
Unity interface), with mostly the default plugins (if not the default...I
forget what I have it use). I'll let you look at the log for more information
like the CRC/MD5 hash and other information. Sorry to say this log is not the
log of when it hanged. I need to make it happen again to get the log. I will
say that I think I remember that the sound and music continued playing but the
graphics had frozen.
Hope we can get this fixed, or find a work-around. Possibly the RSP plugin I'm
using? I don't remember if it's the default or not. I don't think Azimer's is.
Original comment by larry.in...@gmail.com
on 10 Dec 2012 at 12:41
Attachments:
Can you please use the current version from hg/git (not 2.0) and try to disable
DelaySI.
And if it doesnt work then please attach a savestate for this area.
Original comment by s...@narfation.org
on 18 Dec 2013 at 11:30
Original issue reported on code.google.com by
eligottlieb@gmail.com
on 17 Sep 2010 at 7:32