Closed Toxijuice closed 1 year ago
Allows triggers using the FRAME_UPDATE event to access the elapsed value from OnUpdate. It makes both throttling and making framerate-independent animations much simpler.
FRAME_UPDATE
elapsed
This is an exact copy of a change made in the official WeakAuras repository.
Allows triggers using the
FRAME_UPDATE
event to access theelapsed
value from OnUpdate. It makes both throttling and making framerate-independent animations much simpler.