AscensionGameDev / Intersect-Engine

Intersect provides a complete game development suite for creating 2d mmorpgs with no programming experience required!
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Client Crash when online. #1013

Closed WeylonSantana closed 2 years ago

WeylonSantana commented 3 years ago

Describe the bug Playing online, the client simply crashes, closes, I don't know why exactly yet, as soon as I find out, I'll put the reproduction of the steps

Version Encountered 0.7.0.126

To Reproduce unknow

Expected behavior dont crash

Screenshots If applicable, add screenshots to help explain your problem.

Logs 2021-11-04 00:51:39.219 [Error] Message: Referência de objeto não definida para uma instância de um objeto. Stack: em Intersect.Client.Networking.PacketHandler.HandlePacket(IPacketSender packetSender, GameObjectPacket packet) na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\Networking\PacketHandler.cs:linha 1591 em Intersect.Network.PacketHandlerRegistry.<>c__DisplayClass38_12.<CreateWeaklyTypedDelegateForMethodInfo>b__1(IPacketSender packetSender, IPacket packet) na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect (Core)\Network\PacketHandlerRegistry.cs:linha 102 em Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\Networking\PacketHandler.cs:linha 125 em Intersect.Client.Networking.Network.MySocket_OnDataReceived(IPacket packet) na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\Networking\Network.cs:linha 69 em Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client.Framework\Network\GameSocket.cs:linha 34 em Intersect.Client.MonoGame.Network.MonoSocket.Update() na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\MonoGame\Network\MonoSocket.cs:linha 94 em Intersect.Client.Networking.Network.Update() na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\Networking\Network.cs:linha 118 em Intersect.Client.Core.Main.Update() na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\Core\Main.cs:linha 71 em Intersect.Client.MonoGame.IntersectGame.Update(GameTime gameTime) na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\MonoGame\IntersectGame.cs:linha 231 em Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) em Microsoft.Xna.Framework.Game.Tick() em Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() em Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) em Intersect.Client.MonoGame.IntersectGame.MonoGameRunner.Start(IClientContext context, Action postStartupAction) na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\MonoGame\IntersectGame.cs:linha 514 em Intersect.Client.Core.ClientContext.InternalStart() na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\Core\ClientContext.cs:linha 44 em Intersect.Core.ApplicationContext2.Start(Boolean lockUntilShutdown) na C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect (Core)\Core\ApplicationContext`2.cs:linha 221


Operating System: Windows, Mac, Or Linux

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WeylonSantana commented 2 years ago

I'm going to close it because noone can't reproduce it